Version | ID |
---|---|
1.8.X | 0x39 |
1.9 | 0x2B |
1.12.1 | 0x2C |
1.13.1 | 0x2E |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2E | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | 0.05 by default | |||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed sent in the Entity Properties packet, which defaults to 0.1 for players. |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2E | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2C | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2C | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x2B | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |
Packet ID | State | Bound To | Field Name | Field Type | Notes |
---|---|---|---|---|---|
0x39 | Play | Client | Flags | Byte | Bit field, see below |
Flying Speed | Float | ||||
Field of View Modifier | Float | Modifies the field of view, like a speed potion. A Notchian server will use the same value as the movement speed (send in the Entity Properties packet). |